Official website
Official website of the Beef programming language.
A curated list of awesome Beef frameworks, libraries and resources.
The official documentation and resource for the Beef programming language.
Official website of the Beef programming language.
Official documentation explaining how the language works and its philosophy.
Auto generated documentation for the core library.
Repository hosting the language and its associated IDE.
An unofficial LSP server which works with any LSP-compatible editor and a Visual Studio Code extension.
A web based editor for compiling and running simple Beef programs.
Beef Binding Generator for C and C-Style C++.
Libraries providing implementations of algorithms
Create, convert, and manipulate color spaces.
Collection of hashing algorithms.
Beef port of OpenSSL.
Beef port of the FastNoise Lite library.
Beef bindings for Win32
A BeefLang implementation of .net System.Runtime.Caching, useful to prevent double-triggering, response caching, data caching, etc.
Libraries for building CLI applications
Awesome command line arguments parsing library.
Libraries related to coroutines and multithread programming
Wrapper for the C asymetric coroutines library.
Awesome game development libraries and frameworks.
A 2D game engine using SDL, focused on usability and simplicity.
Beef Language wrapper for Tilengine 2D Graphics Engine.
A simple extendable game framework.
Autogenerated raylib bindings for the newest version of raylib.
Handmade bindings for the version 3.7 of raylib.
A Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
2D physics engine for games.
Low level Vulkan bindings.
A simple, lightweight, fast and portable 2D rigid body physics library.
Beef wrapper library for Direct3D 11.
DirectXShaderCompiler bindings.
Beef wrapper library for GLFW.
OpenGL loader for Beef.
SDL2 Wrapper, synced with SDL2 shipped with Beef.
A binding for SDL3 to Beef, trying to be as close to the original interface as possible.
A Beef wrapper library for Shaderc.
Auto generated library for sokol headers.
easy to use, free, portable c/c++ audio engine for games.
SPIRV-Cross bindings.
Vulkan Bindings for Beef similar to Vulkan-Hpp.
Beef wrapper library for WGPU (more specifically wgpu-native).
A Beef library for reading and writing AngelCode bitmap fonts in binary, XML, and text.
Libraries and frameworks for general GUI programming
A libui-ng binding for Beeflang.
A GUI Toolkit for use with the Beef Programming Language.
Portable library to invoke native file dialogs.
Write UI code for your game/application with web technologies (HTML/CSS/JS) using a lightweight web renderer.
Beef wrapper library for ImGui.
ImGui wrapper using SDL2 and BGFX.
Vulkan backend for Dear ImGui in Beef.
Inversion of Control libraries and frameworks
Simple dependency injection library.
Libraries for image loading and processing
Beef port of the stb_image.h C header library.
Libraries related to interoperability
Generates a C API to export Beef objects and to allow foreign implementations of Beef interfaces.
Linq related libraries.
An awesome Beef library to mimic .NETs linq, but better and faster.
Logging libraries and frameworks.
An awesome logging library for Beef.
Multimedia related libraries.
FFmpeg bindings for BeefLang.
Networking related libraries
BeefLang networking library, based on lNet.
Awesome scripting libraries.
Native bindings of Lua 5.4 for BeefLang.
BeefLang wrapper library for Lua.
A library to bind BeefLang and Lua together.
Libraries for serializing and parsing text
Json serialization framework.
Toml parser/serializer library.
A reflection based structure serialization library designed for Beef.
A light arbitrary JSON tree read and write library.
Single-file XML parser in Beef with doctype support.
Base64 encoder and decoder.
IDE themes.
Base 16 Tomorrow Dark Theme.
Dracula theme.
Atom's iconic One Dark theme.
Simple dark theme.
Simple Visual Studio -esque light theme.
Libraries for parsing and manipulating plain texts.
To show or explain what beef is capable of.
Showcase of a fully functional Beef DLL.
Example of an echo server showing the use of System.Net.Socket to listen for clients connections.
Hyperspin is an experimental rhythm game where you control a circle that spins on a circle, and you tap circles. There are lots of circles.
A kinetic 3D-platformer bursting with innovative gameplay! For the Nintendo Switch